|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Gabriel Karade
Office linebackers
|
Posted - 2006.10.28 13:22:00 -
[1]
Lets not go down the whole; Cruiser = bigger Frigate, Battleship = bigger Cruiser road. It's boring and lacking originality. ----------
- Office Linebacker -
|

Gabriel Karade
Office linebackers
|
Posted - 2006.10.28 20:39:00 -
[2]
Originally by: Udyr Vulpayne
Originally by: Gabriel Karade Lets not go down the whole; Cruiser = bigger Frigate, Battleship = bigger Cruiser road. It's boring and lacking originality.
because just makeing a better version of already existing battleships needs so much more originality.
at least for amarr our frig and crusier lineup offers some versatility in the form of drone, ewar and missile ships besides the standard amarr lasers and tank. when you get the the battleship level we already have 2 ships specializing in lasers and armor tanks. we do not need a 3rd.
You're missing my point. If you just make a Battleship-sized version of the EW cruiser, it makes the cruiser obsolete (more slots, more HP's e.t.c). There needs to remain role differences between the ship classes to ensure diversity.
Oversized EW support boats don't help IMO.
----------
- Office Linebacker -
|

Gabriel Karade
Office linebackers
|
Posted - 2006.10.29 09:29:00 -
[3]
Originally by: Udyr Vulpayne
Originally by: Gabriel Karade You're missing my point. If you just make a Battleship-sized version of the EW cruiser, it makes the cruiser obsolete (more slots, more HP's e.t.c). There needs to remain role differences between the ship classes to ensure diversity.
maybe you should have read my big arbi suggestion then before you decided to comment. in actual fact it does not have the same ewar bonus that the arbitrator has and fills a different role.
the arbi cruiser gets 5% bonus to Tracking Disruptor effectiveness per skill level. it is very good for mid to close range use against turret ships. greatly reduces optimal and tracking. stick two of them on another cruiser in shortrange combat and try to gain some transversal and it will have trouble hitting you. can not reach snipers.
the bs sized arbi would instead get 20% optimal range for tds which would work like the scorpions 20% ecm optimal range and allow you to use the module against long range ships. the effect isnt as good as it is on the arbi but reaches further out. at long range you will mostly benefit from the reduced optimal range. forcing the enemy to change ammo or get in closer for good hits. at closer ranges the tracking reduction will also be of some help though not as good as on the arbi.
also: a bigger class ship with the same role does not make small class ships obsolete. if that was the case the following ships would be useless: amarr: omen, maller caldari: caracal, moa, blackbird gallente: thorax, vexor minmatar: rupture, stabber (just looking at t1 crusiers here but there are a lot more that fit your idea of obsolete)
Well, perhaps I'm just being dogmatic but as I see it; a Battleship is a ship of the line, lots of firepower, lots of HP's/tank, something to be supported by other ships and not the other way around.  ----------
- Office Linebacker -
|

Gabriel Karade
Office linebackers
|
Posted - 2006.10.29 09:53:00 -
[4]
Originally by: Forsch
Originally by: Gabriel Karade Well, perhaps I'm just being dogmatic but as I see it; a Battleship is a ship of the line, lots of firepower, lots of HP's/tank, something to be supported by other ships and not the other way around. 
You mean.. like the Scorpion? 
The Scorpions old 10% shield HP's per level would have actually be useful in kali  ----------
- Office Linebacker -
|
|
|
|